Step 1
Third-party software for players of Dark Age of Camelot (DAOC). Home Features Buttons Scripting Download Forum Extras. The Excalibur project is a collection of Open Source utilities for Mythic Entertainment's Dark Age of Camelot. Originally centered around implemeting new features and bug fixes for Slicer's Odin's Eye radar program, Excalibur has grown to include several application on both Linux and Windows platforms. The Excalibur project is a collection of Open Source utilities for Mythic Entertainment's Dark Age of Camelot. Originally centered around implemeting new features and bug fixes for Slicer's Odin's Eye radar program, Excalibur has grown to include several application on both Linux and Windows platforms.
Download the game client from the official Dark Age of Camelot website. Please make note of the path to your installation in order to configure the portal later on in step 3 of the installation process. If you play or plan on playing the official Dark Age of Camelot game you may want a secondary installation of the game client to avoid any potential conflicts with personalized user setting and patch files.
Step 2:
- Dark Age of Camelot is an MMO focused on Realm vs. Realm combat featuring three Realms at war - Midgard, Hibernia and Albion. DAoC features multiple class/race combinations, a robust trade skill system, and a comprehensive player Guild system.
- Tips for writing scripts for Dark Age of Camelot. HotkeyNet is not recommended for DAOC. In February 2010, Mythic adopted a new polcy against multiboxing software.
Dark Age Of Camelot Forums
Load the game and allow the patcher to download the latest patch files for official Dark Age of Camelot MMORPG. Once all of the files have been patched you need to close the game out before continuing to step 3.
Step 3:
Download and install DAoCPortalSetup.msi from https://sourceforge.net/projects/dolserver/files/DAOC%20Portal/ Once installed you need to set the path to the installation folder you set in Step 1 by clicking the “Client > Set Active Client” menu option.
Step 4:
Congratulations! You are ready to play any of the various freeshards within the Dawn of Light community simply by loading this portal. We hope to see you on Genesis a Dark Age of Camelot freeshard server. Registration is free and hassle free.
Despite the best efforts of Sony, FIFA and other big names in the industry to transform the PC games market into something hip and trendy, a glance at this week’s US charts knocks that idea for six. Dark Age Of Camelot from Vivendi Universal Publishing has been on the top of the charts for two weeks and looks set to remain there for a while. Max Payne, Flight Simulator 2002 and Operation Flashpoint, all one-time blockbusters, are put into the shade by this RPG giant. But why the sudden B rush? After all, aren’t RPGs two a penny? Well, not quite.
The battle for the online crown, despite valiant efforts by Asherons Call and Anarchy Online, has sat firmly on the head of Verant with EverQuest. And while it does havethe new EverQuest: Shadows of Luclin shipping in the next month or so, Dark Age Of Camelot is just B a wee bit different. Initially it feels like your standard RPG fare. Create a character, chooseyour race/class/sex, assign attributes such as skill, dexterity and charisma, and roam around the land looking for creatures (Mobs) to kill and quests to fulfil. Gain experience, become an Uber Pimp and turn the game into a fashion show. While that may seem a bit cynical, that is the basic gist of almost all on-line RPGs. Every game has its rare items (or ph4t 133t, as they say) and strutting about in your high level (hard as hell to find - so don’t even ask) suit of armour, listening to the 'ohhhhs’ and 'ahhhs’ from low-level players (or nOObs), gives some people a kick. Sad people, who really should get out more, but who have a habit of congregating in online RPGs. However, we digress...
Mock Mythology
Based around British, Norwegian and Celtic folklore, Dark Age Of Camelot (DAoC) is set in the Kingdom of Albion, immediately following the death of King Arthur.You enter a chaotic land, in which peace has been shattered and dark forces threaten the Kingdom. You choose to be members of one of the three Realm: striving for supremacy: The Britons the Celts, or the Norse. The Britons hail from the former kingdom of Albion, once ruled by King Arthur. The Celts are from the wild and magical western island of Hibernia. The Norse are large barbarians fron the lands to the north. So for once, rather than having some horrific fantasy names, the developers have actually opened an atlas and a history book. For example, if you play as the Britons, you will find names such as Cornwall, Salisbury Plain and Hadrian’s Wall. The land is mapped on the British Isles although they have also included the mythical land of Lyonesse, which, according to legend, connected Cornwall to the Scilly Isles. The Realm of Hibernia (Ireland) and The Realm of Midgard (Scandinavia) are mapped in a similar fashion.I But having some mock trappings If mythology doesn’t a good game make. Thankfully, the developers have gone a bit further than just pe-creating EverQuest (although the Similarities are too many to ignore well get on to that later). The whole game exemplifies the latest work in online RPGs with fully 3D rendered characters and mobs. What’s more, you can customise your armour and weapons with various dyes to create personal look. Well, we did warn I you about the fashion victims. The .sounds, too, are head and shoulders above the competition, with rain tactually sounding like a downpour f of water as opposed to the usual tropical storm Iin an oil drum.
But what separates DAoC from the others (apart from some cutting-edge graphics), is its attempt to balance a |Player vs Player (PvP) Environment with a pure co-op arena. While there are three different realms, all with enough mobs and quests to keep you locked in for ages if you so wish, each of the three is also at war with the others. Now, the main problem with PvP is either 'spawn camping’, where mid-level players wait for newcomers to log on and promptly dispatch them (these players are usually aged 12, American and are a total pain in the arse), or 'gang banging’, where a team of players will rip through a town causing chaos. On the flip side, good PvP is loads of fun. So what developer Mythic has done is create frontier areas where mid- to high-level players(usually groups) can attack an enemy’s realm. However, to stop one big group rushing about they have put in forts and keeps which need to be captured before you canadvance inland. And naturally, the further in you go, the tougher it becomes. The very far reaches are accessible by all sides, and it is not a nice place to walk about alone. And even if PvP isn’t your thing, there are still plenty of hostile mobs, quests and unpleasant dungeons where you can I co-op fight without risk of a PvP encounter.
Spot The Influence
Another good feature of DAoC is the anti-twinking. The art of twinking is when a high level or rich character player buys loads of the best kit for a new character, giving him a serious advantage over his peers. While in co-operative play the only effect on other players is a dented ego, in PvP it is seriously suss, and is regarded by many as cheating. We won’t bore you with the workings, suffice to say that if you give a low-level character high-level kit, he will break it very swiftly. OK, the system isn’t foolproof but it’s the best we’ve seen yet.
However, it is also very apparent that the developers were one-time EverQuest fans. The interface is remarkably similar and many of the commands are the same. What’s more, they have assigned factions to mobs in an identical fashion to EverQuest. Factions are basically a grouping for different types of Mobs. So any kind of Zombie or Skeleton would be assigned to the Undead faction. The more of the undead you piss off, the more hostile future encounters will be. And visa versa.
Camelot Unchained
DAoC looks full of promise and if the sales in the US are anything to go by, it will storm the UK charts too. However, in Europe it’s coming out after the EverQuest expansion so the competition will be fierce. But it looks good, sounds good and, from what we’ve heard, plays good. Lets hope next month’s review is good.